Game Changer

“Ut duo debet vix ad reque, falli an mel aeque est mea.”
Ingrid Vulk

We were part of the #GameChanger project developed by TechSoup Europe, through which we use gamification to bring to the attention of over 50 children aged 10 to 16 from several rural communities inRomania tools to reduce polarization, discrimination, cyberbullying and phenomena such as hate speech in the online environment. Through role-playing games, we make children understand these issues and relate more harmoniously. 

Game Changer promotes tolerance, respect and civic engagement among young people to prevent polarization within communities. Through education, online social media campaigns, and social city games, Game Changer encourages youth to be more accepting of cultural differences, personal preferences and to engage in dialogue to eliminate cultural and lifestyle misconceptions.

Enjoy the Moment

Discover the Magic

Participants from rural and urban areas involved in our media literacy program
Ambassadors for Change creating one big campaign about fake news and online bullying
Hours of gamified activities with an educational profile

Comments

  • Mark Willson

    Lorem ipsum dolor sit amet, viris omittam ius ea, pri ne vocent feugait dissentiet, mel at offendit perfecto voluptatibus. Eius semper ex his, sint clita eruditi nam ut. Vix eu possit imperdiet efficiantur eu oratio.

    • Donna Poole

      Lorem ipsum dolor sit amet, viris omittam ius ea, pri ne vocent feugait mea dissentiet, mel at offendit ex his perfecto voluptatibus eius semper.

Leave a Reply

Your email address will not be published. Required fields are marked *